June 12, 2025
- Updated the Topbar+ version check to match with the newest Topbar+ version format
September 15, 2024
- Added a
NewBezier attribute to moving cameras, which works the same as Bezier but fixes a bug that caused the camera to do big spins
- Added
AccelerateStart and DecelerateEnd attributes to moving cameras, which allow you to override the default settings for that camera
- FOV can be changed in 0 seconds (instantly) again. This also fixes the bug of the FOV not changing if it was set on the first point of a moving camera
- Transition length now gets applied correctly when fading the transition out
- It's no longer neccessary to change
SignalBehavior of Workspace
June 14, 2024
- Updated TopbarPlus to version 3
- This fixes the topbar buttons looking incorrect on the new Roblox topbar
July 22, 2023
- Added a
ControlButtonPosition setting, controlling where the control button appears on the topbar
- Added a nightly build to the Loader, used to test the newest features while they're in beta
July 14, 2023
- Added a Streaming warning
- Improved player focus behaviour
June 27, 2023
- Added a
LogActions setting
June 19, 2023
- Categories are now collapsible
April 19, 2023
September 1, 2022
- Changed the default window heights, fixing visibility problems
August 15, 2022
- Added a
FreeAdmin setting
- Added API methods:
:GetCurrentCamera(), :GetFov(), :GetBlur(), :GetSaturation(), :GetTilt(), :GetBarsEnabled(), :GetBarSize(), :GetTransition(), :GetTransitionSpeed(), :GetShake()
- Added API events:
CameraChanged, FocusChanged, FovChanged, BlurChanged, SaturationChanged, TiltChanged, BlackoutChanged, BarsEnabledChanged, BarSizeChanged, TransitionChanged, TransitionSpeedChanged, ShakeChanged
- Dark mode is now the default
- Improved the default cameras
March 30, 2022
- Added a
DisableFocus attribute
February 16, 2022
- Added
api:GetFocus method
February 15, 2022
- Added a
BeforeLoad setting, this function will run before the system starts loading
February 5, 2022
- Added a way to order categories
February 4, 2022
- Added a
BarsOffset setting, used to offset the bars for broadcasters
- The system will now use default values for missing settings
- Added an
Info window, showing the current camera and its progress
February 2, 2022
- Added support for Camera System v4 models
- This has been added mostly to support the Camera System v4 plugin
January 24, 2022
- Fixed some elements not being affected by the theme setting
- Limited the amount of keybinds that can run at once to one
- UI improvements:
- Made text sizes more consistent across control UIs
- Category headers are now rounded
- Drone actions now scroll out from the side when a drone is selected
January 16, 2022
- Release of Camera System v5
August 19, 2021
- Added a way to distort the view
August 18, 2021
August 8, 2021
July 4, 2021
- Added a way to make a drone non-controllable through a
Hidden value
July 2, 2021
June 24, 2021
- New camera FOV transitions are now instant
- It's now possible to focus based on display name
- Added mobile view
May 24, 2021
- Added a way to offset the camera
May 4, 2021
- Drone physics elements are now configured only if they're present
May 1, 2021
- Macros can now define default values
April 10, 2021
April 4, 2021
- Macros can now return a boolean to indicate whether a macro button should turn green
- Added bool values to macros
- Added many new events
- Fixed the
Saturation event
March 20, 2021
- Added a
Blur transition
- Added a
BarsOverrides setting, used by broadcasters
- Added camera categories
- Added a way to switch to a camera without using any effects, by right-clicking its button
- Added events to the API, registered using
api:On method
February 23, 2021
February 20, 2021
- Added a
Bars transition
- Cameras are now made non collidable when the game starts
- Cameras can now have a
FOV value to force a certain FOV
January 17, 2021
- Players joining the game mid-shot will now be able to view this shot
- Added a credit message printed to the dev console
- Drones fade transitions correctly now
January 16, 2021
- Release of Camera System v4
October 2020
- Removed the watermark that was visible at all times while watching
May 19, 2020
- Added a
UseTopbarPlus setting, when set to true the system will use Topbar+ and the windows will be closable
- Added a
Cam Info window, showing information about the current camera
May 15, 2020
- Fixed a bug that was causing blackout to appear on top of other UIs
May 14, 2020
- Release of Camera System v3
October 26, 2019
- Release of Camera System v2, the first public camera system version
- June 12, 2025
- September 15, 2024
- June 14, 2024
- July 22, 2023
- July 14, 2023
- June 27, 2023
- June 19, 2023
- April 19, 2023
- September 1, 2022
- August 15, 2022
- March 30, 2022
- February 16, 2022
- February 15, 2022
- February 5, 2022
- February 4, 2022
- February 2, 2022
- January 24, 2022
- January 16, 2022
- August 19, 2021
- August 18, 2021
- August 8, 2021
- July 4, 2021
- July 2, 2021
- June 24, 2021
- May 24, 2021
- May 4, 2021
- May 1, 2021
- April 10, 2021
- April 4, 2021
- March 20, 2021
- February 23, 2021
- February 20, 2021
- January 17, 2021
- January 16, 2021
- October 2020
- May 19, 2020
- May 15, 2020
- May 14, 2020
- October 26, 2019