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Changelog

November 23, 2025 - 1.3.0

  • Visual overhaul, matching the new Gybasoft style
    • Added icons to buttons for better usability
    • Added an About window with credits and version information
    • Improved interface animations
    • Improved button sizes, making them easier to use on touchscreens
    • Improved slider behaviour on mobile devices
  • Added emote support
  • Added bundle support
  • Added a slider for Head scale
  • Added an item list to Outfit details
  • Added reset buttons and value boxes to Body scale sliders
  • Added search bars to the Outfits list and the Remove window
  • Added update notifications and important announcement functionality
  • Added a DatastoreName setting, allowing you to change where outfits are saved
  • Merged the clothing, face, body part and animation tabs into one input box
  • Significantly improved performance of the Remove window
  • Increased the amount of outfits shown on a single page
  • The releases are now versioned

March 23, 2024

  • Added more skin tones (9 -> 30)
  • The panel now works in unpublished games

February 3, 2024

  • Removed the limited on the amount of 3D pants that can be equipped
    • Many 3D shoes are actually 3D pants, and couldn't be equipped correctly previously

January 21, 2024

  • Added outfits
  • Added support for changing body parts
  • Added body propertion sliders
  • Added support for 3D clothing
  • Redesigned the UI
  • The panel now uses the HumanoidDescription system
  • It's now possible to remove individual accessories

August 25, 2023

  • Made the UI buttons clearer

June 27, 2023

  • Added support for animation packs

August 20, 2022

  • It's now easier to replace the background image

May 28, 2022

  • You're no longer required to unpack the model to make it function
  • Removed the background image

May 13, 2022

  • Release of the Clothing Panel